Весь контент Steam
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Steam Client Update - June 23rd
A new Steam client has been released and will be automatically downloaded. Note: This update was re-released June 26th with the following additional changes: Fixed Steam controller firmware regression causing haptics to not trigger at the correct intensity. Fixed steamwebhelper failing to start on some systems. Fixed a rare case where Steam Controller could wake up the system after suspend. Fixed Steam crash for some games using Steam Timeline API. Fixed Steam Deck verified icons not showing when Library setting is enabled. General Added support for the Malay language. Updated controller pairing UI. Improved Pipewire session logic on Linux. If persistent capture permissions are granted to Steam, there will only be an active Pipewire session when streaming or recording. Fixed video autoplay not working in some cases. Fixed webusb notifications showing for some devices when connected. In-Game Overlay Fixed a bug where performance monitor showed FG rather than DLSS in some situations where we should have known DLSS specifically was in use for frame generation. Friends & Chat Fixed a bug that could cause gamepad navigation to become unresponsive after clicking 'Ignore All' on the friend invite list. Remote Play Added a button to toggle the performance graph in the streaming overlay. Added a 100 Mbit/s bandwidth option. The "Unlimited" bandwidth option allows adaptive bitrate up to 250 MBit/s when connecting to the latest Steam beta. The enhanced streaming presets use "Unlimited" (adaptive up to 250 Mbit/s) bandwidth. Steam Input Added support on Windows for more than 4 Xbox controllers if GameInput v3 is installed. This can be enabled by running Steam with "-gameinput" as a command line option. Added support for GameCube rumble when the adapter is in PC mode. Fixed the selected action set in the configurator resetting while making edits in the configurator. Fixed a bug virtual menus assigned to a mode shift would not be able to add bindings when accessed via the link on the source page. Fixed a case where deleting an action set could cause a configuration to fail to load. Fixed the Add Action Set dialog sometimes having a blank entry in the dropdown. Fixed a rumble related handle leak in the Xbox Extended Feature driver on Windows. Fixed a case where newly exported templates would not show up in the controller configurator until restarting the Steam client. Fixed an issue with saving out autosaves with multiple Xbox controllers of the same type connected. Переглянути повний текст статті
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SteamOS 3.8.11
SteamOS 3.8.11 has just been released for all users with the following changes General Fixed the virtual keyboard being inaccessible on the Desktop Mode lockscreen Переглянути повний текст статті
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Steam Deck Beta Client Update: June 19th
We have just shipped an updated Steam Deck Client to the Preview/Beta channel. Friends & Chat Fixed a bug that could cause gamepad navigation to become unresponsive after clicking 'Ignore All' on the friend invite list Steam Input Fixed a case where deleting an action set could cause a configuration to fail to load Fixed the Add Action Set dialog sometimes having a blank entry in the dropdown Переглянути повний текст статті
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Steam Client Beta - June 19th
The Steam Client Beta has been updated with the following changes: Friends & Chat Fixed a bug that could cause gamepad navigation to become unresponsive after clicking 'Ignore All' on the friend invite list Steam Input Fixed a case where deleting an action set could cause a configuration to fail to load Fixed the Add Action Set dialog sometimes having a blank entry in the dropdown Переглянути повний текст статті
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Steam Controller: Reservations update
When we launched Steam Controller last month, we quickly saw that initial demand exceeded our expectations. Switching to a reservation queue has (hopefully) cut down on the headaches on the customer side, and for us it's also been helpful as we plan ahead and try to get as many out as quickly as we are able. We have no plans to stop making Steam Controller. But as we look at the current demand compared to how many we know we can make by the end of the year, we want to manage expectations as much as we can with regards to when folks can expect to receive their order. Starting today, the Steam Controller page will show you a time frame by when you can expect to receive your order email, based on when you reserved. To keep it simple, we're showing one of three estimated order windows: By September 2026 By December 2026 In 2027 (with additional information on specific timing to come) What does this mean if I already have a reservation? When you are logged in to your Steam account and go to the Steam Controller page, you'll now see your expected order window. What if I haven't reserved yet? You still can! We will continue to accept reservations, and you'll see an estimated order availability before you click the "reserve now" button. Though the current estimation for orders placed today forward indicate a 2027 date for shipping, we will update that estimate as we get closer. For anyone with reservations OR hoping to make reservations: We will still be emailing customers with an option to purchase once their place in the queue comes up. You'll have 72 hours to complete your order, otherwise you will be removed from the list and we'll go to the next folks in line. Переглянути повний текст статті
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SteamOS 3.8
SteamOS 3.8.10 has just been released for all users with the following changes: These notes contain all changes since the previous SteamOS 3.7 stable release. See here for changes since the previous SteamOS 3.8.9 beta release. General Updated Arch system base Initial support for upcoming Steam Machine hardware Added support for waking from sleep via connected Steam Controller Substantially improved speed of future OS updates on high-speed connections Improved support for screen casting in Game Mode (e.g. OBS/Discord) Fixed dropdown menus not appearing in some games Fixed excessive trackpad sensitivity on certain early Steam Deck LCD models Improved support for games that attempt to open PDF files in external viewers Fixed an issue where video output could become frozen while using Remote Play Fixed a possible session crash when using Game Recording with certain "Maximum video height" settings Fixed an issue affecting certain titles (such as "SpongeBob SquarePants: Titans of the Tide") where the game window could have an incorrect position Fixed closing certain titles (such as "STAR WARS Jedi: Survivor™" and Starfield) resulting in a session crash Improved support for certain USB racing wheels and USB devices that boot in a non-standard mode Frequently these are devices that appear as USB storage devices with a driver installer, and must be switched to their normal mode by the OS Steam Deck controller firmware updates now display update progress on the splash screen Fixes issue on specific Steam Deck revisions where firmware updates could render the left controller inoperative for that session Numerous stability and security updates Display / Performance Updated graphics driver with performance and stability fixes Added preliminary support for HDMI VRR for devices with native HDMI output Fixed an issue where "Allow Tearing" wouldn't have the intended effect in certain configurations Improved VRR frame pacing Fixed FSR badge remaining off in the performance overlay, even if it was actually active Fixed a case where per-app performance settings would intermittently fail to apply when launching a game Added missing graphics features needed for titles such as "Crimson Desert" Fixed an issue on certain TCL TVs where the display may remain blank using the Steam Deck Dock when VRR is enabled (requires a Dock firmware update) Bluetooth / WiFi Fixed a case where WiFi performance could become degraded until the device was put to sleep or manually reconnected Re-re-enable Bluetooth Wake for Steam Deck LCD Fix for more spurious wake issues that were present in earlier attempts Audio Detect HDMI channel count and expose surround configuration if available Add a setting to allow using Bluetooth headset mics (Bluetooth playback quality will be worse while capture is active) Restore internal audio device on reboot if set to "Off" in desktop mode Increase suspend timeout for HDMI devices so initial audio isn't cut off after a few seconds of inactivity Fixed a bug with switching input devices when a wired headset is plugged in Fixed an issue where audio underruns could be experienced after sleep/resume Fixed a bug on Steam Deck OLED where rebooting would occasionally cause a loss of speaker output until rebooted again Fixed a case where FPS limits would fail to apply when downscaling games from a higher resolution Accessibility Added an option to force mono audio output Desktop Mode KDE Plasma updated to version 6.4.3 from 6.2.5, and now uses wayland by default Fixes several cases of reduced performance in Desktop Mode compared to Game Mode Improved support for rotated displays Better scale factor out of the box on TVs Adds support for external HDR displays Adds support for VRR displays Adds support per-display scale factor For more information, see Plasma release announcements https://kde.org/announcements/plasma/6/6.3.0/ https://kde.org/announcements/plasma/6/6.4.0/ Keyboard layout and language are now obeying Game Mode settings Improved windowing behavior for games running in Proton Fixed a bug in Desktop Mode causing previously open applications to not be remembered when using the 'Return to Gaming Mode' shortcut to logout Fixes for experimental nested desktop mode Fixed Desktop Mode night color settings inappropriately remaining active when switching back to Game Mode System Firmware Includes Steam Deck LCD BIOS v133 Security updates Added "Memory Power Down" setup option Preliminary support for hibernation Includes Steam Deck OLED BIOS v114 Security updates Charging LED now changes color when charge limit is reached, rather than only at 100% Non-Deck Improved compatibility with recent Intel and AMD platforms Greatly improved video memory management on discrete GPU platforms Fixed a compatibility issue with the SteamOS chainloader that could cause a boot failure on some desktop systems with recent UEFI firmware Power button short and long presses now supported across a wide variety of devices Improved controller support for OneXPlayer F1 series, GPD Win 5, GPD Win Mini, Anbernic Win600, OrangePi NEO, and Lenovo Legion Go Added controller support for OneXPlayer X1 series and Lenovo Legion Go 2 Added system and controller firmware update support for the Lenovo Legion Go 2 Added preliminary charge limiting support for Legion Go, Legion Go S, and Legion Go 2 - currently only accessible in Desktop Mode Added controller RGB LED color settings for the Lenovo Legion Go 2 Added controller, TDP control, and speaker audio support for the ASUS ROG Xbox Ally series Reduced handheld controller input latency from 5-8ms to 100-500us Night mode, color vibrance, and color temperature sliders in Steam now work on Z2E and later AMD APUs Seamless boot fixes for Z2E and later AMD APUs Automatically handle internally rotated display for some third-party handhelds Improved motion control support for handhelds with BMI260 IMUs SD card reliability improvements for some third-party handhelds, including ASUS ROG Xbox Ally, Legion Go 1, Legion Go S, Legion Go 2, and MSI Claw Fixed washed out colors for Zotac and OneXPlayer handhelds with OLED Fixed some GPU hangs on Phoenix APU devices (Tales of Arise, Octopath Traveler II) Fixed ASUS ROG Ally power consumption from fingerprint reader while shut down Fixed trackpad losing functionality after sleep/resume on the Legion Go Fixed spurious wake-ups when using a Logitech Bolt receiver Add controller support for MSI Claw devices (A1M, 7 AI+ A2VM, 8 AI+ A2VM, A8 BZ2EM) Add controller support for OneXPlayer APEX and X1 series. Improved gyro response for devices that use AccelGyro3D (Legion Go 1, Claw A1M) Fixed a system crash on international Asus ROG Xbox Ally models Fix Bluetooth not working on some Intel handhelds Add initial firmware for upcoming Intel handhelds Developer Desktop Mode now uses Wayland by default X11 support may still be selected via Steam developer settings, or via `steamosctl` Updated Linux kernel to 6.16 Steam now uses steamos-manager to query available desktop sessions and trigger desktop session switching Added support for setting the desktop password in developer settings Initial support for running as a Virtual Machine guest (virtio guest drivers) Added support for third-party devices to trigger the SteamOS boot menu via EFI variable Added `custom-update` verb to `atomupd-manager` for easier testing of specific builds System reports now include more audio debug information Initial support for LAVD CPU scheduler via `steamosctl set-cpu-scheduler lavd` Переглянути повний текст статті
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SteamOS 3.8.10 Beta: Second Clutch
Note: This update is for the Steam Deck Beta and Preview channels, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel. These notes contain all changes since the current stable SteamOS 3.7 release, with the new changes since the previous 3.8.9 Beta noted below New in 3.8.10 Fixed a 3.8 regression preventing the typing of certain characters (including [c]<>()[/c]) on the Steam on-screen keyboard in Desktop mode Fixed a case where FPS limits would fail to apply when downscaling games from a higher resolution Fixed Desktop Mode night color settings inappropriately remaining active when switching back to Game Mode Fixed a 3.8 regression that would sometimes cause a Game Mode crash when exiting certain games (such as Forza Horizon 6) General Fixed a case where WiFi performance could become degraded until the device was put to sleep or manually reconnected Fixed excessive trackpad sensitivity on certain early Steam Deck LCD models Fixed a bug on Steam Deck OLED where rebooting would occasionally cause a loss of speaker output until rebooted again Initial support for upcoming Steam Machine hardware Added support for waking from sleep via connected Steam Controller Added preliminary support for HDMI VRR for devices with native HDMI output Updated Arch system base Updated graphics driver with performance and stability fixes Fixed an issue where "Allow Tearing" wouldn't have the intended effect in certain configurations Fixed a case where per-app performance settings would intermittently fail to apply when launching a game Substantially improved speed of future OS updates on high-speed connections Improved support for the screencasts in Game Mode (e.g. OBS/Discord) Fixed dropdown menus not appearing in some games Improved VRR frame pacing Fixed FSR badge remaining off in the performance overlay, even if it was actually active Improved support for games that attempt to open PDF files in external viewers Fixed an issue where video output could become frozen while using Remote Play Fixed a possible session crash when using Game Recording with certain "Maximum video height" settings Added missing graphics features needed for titles such as "Crimson Desert" Fixed an issue affecting certain titles (such as "SpongeBob SquarePants: Titans of the Tide") where the game window could have an incorrect position Fixed closing certain titles (such as "STAR WARS Jedi: Survivor™") and Starfield resulting in a session crash Improved support for certain USB racing wheels and USB devices that boot in a non-standard mode Frequently these are devices that appear as USB storage devices with a driver installer, and must be switched to their normal mode by the OS Steam Deck controller firmware updates now display update progress on the splash screen Fixes issue on specific Steam Deck revisions where firmware updates could render the left controller inoperative for that session Fixes for experimental nested desktop mode Numerous stability and security updates Fixed an issue on certain TCL TVs where the display may remain blank using the Steam Deck Dock when VRR is enabled (requires a Dock firmware update) Bluetooth Re-re-enable Bluetooth Wake for Steam Deck LCD Fix for more spurious wake issues that were present in earlier attempts Audio Detect HDMI channel count and expose surround configuration if available Add a setting to allow using Bluetooth headset mics (Bluetooth playback quality will be worse while capture is active) Restore internal audio device on reboot if set to "Off" in desktop mode Increase suspend timeout for HDMI devices so initial audio isn't cut off after a few seconds of inactivity Fixed a bug with switching input devices when a wired headset is plugged in Fixed an issue where audio underruns could be experienced after sleep/resume Accessibility Added an option to force mono audio output Desktop Mode KDE Plasma updated to version 6.4.3 from 6.2.5, and now uses wayland by default Fixes several cases of reduced performance in Desktop Mode compared to Game Mode Improved support for rotated displays Better scale factor out of the box on TVs Adds support for external HDR displays Adds support for VRR displays Adds support per-display scale factor For more information, see Plasma release announcements https://kde.org/announcements/plasma/6/6.3.0/ https://kde.org/announcements/plasma/6/6.4.0/ Keyboard layout and language are now obeying Game Mode settings Improved windowing behavior for games running in Proton Fixed a bug in Desktop Mode causing previously open applications to not be remembered when using the 'Return to Gaming Mode' shortcut to logout System Firmware Includes Steam Deck LCD BIOS v133 Security updates Added "Memory Power Down" setup option Preliminary support for hibernation Includes Steam Deck OLED BIOS v114 Security updates Charging LED now changes color when charge limit is reached, rather than only at 100% Non-Deck Improved compatibility with recent Intel and AMD platforms Greatly improved video memory management on discrete GPU platforms Fixed a compatibility issue with the SteamOS chainloader that could cause a boot failure on some desktop systems with recent UEFI firmware Power button short and long presses now supported across a wide variety of devices Improved controller support for OneXPlayer F1 series, GPD Win 5, GPD Win Mini, Anbernic Win600, OrangePi NEO, and Lenovo Legion Go Added controller support for OneXPlayer X1 series and Lenovo Legion Go 2 Added system and controller firmware update support for the Lenovo Legion Go 2 Added preliminary charge limiting support for Legion Go, Legion Go S, and Legion Go 2 - currently only accessible in Desktop Mode Added controller RGB LED color settings for the Lenovo Legion Go 2 Added controller, TDP control, and speaker audio support for the ASUS ROG Xbox Ally series Reduced handheld controller input latency from 5-8ms to 100-500us Night mode, color vibrance, and color temperature sliders in Steam now work on Z2E and later AMD APUs Seamless boot fixes for Z2E and later AMD APUs Automatically handle internally rotated display for some third-party handhelds Improved motion control support for handhelds with BMI260 IMUs SD card reliability improvements for some third-party handhelds, including ASUS ROG Xbox Ally, Legion Go 1, Legion Go S, Legion Go 2, and MSI Claw Fixed washed out colors for Zotac and OneXPlayer handhelds with OLED Fixed some GPU hangs on Phoenix APU devices (Tales of Arise, Octopath Traveler II) Fixed ASUS ROG Ally power consumption from fingerprint reader while shut down Fixed trackpad losing functionality after sleep/resume on the Legion Go Fixed spurious wake-ups when using a Logitech Bolt receiver Add controller support for MSI Claw devices (A1M, 7 AI+ A2VM, 8 AI+ A2VM, A8 BZ2EM) Add controller support for OneXPlayer APEX and X1 series. Improved gyro response for devices that use AccelGyro3D (Legion Go 1, Claw A1M) Fixed a system crash on international Asus ROG Xbox Ally models Fix Bluetooth not working on some Intel handhelds Add initial firmware for upcoming Intel handhelds Developer Desktop Mode now uses Wayland by default X11 support may still be selected via Steam developer settings, or via `steamosctl` Updated Linux kernel to 6.16 Steam now uses steamos-manager to query available desktop sessions and trigger desktop session switching Added support for setting the desktop password in developer settings Initial support for running as a Virtual Machine guest (virtio guest drivers) Added support for third-party devices to trigger the SteamOS boot menu via EFI variable Added `custom-update` verb to `atomupd-manager` for easier testing of specific builds System reports now include more audio debug information Initial support for LAVD CPU scheduler via `steamosctl set-cpu-scheduler lavd` Переглянути повний текст статті
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The June edition of Steam Next Fest is on now!
The June edition of Steam Next Fest is live, with developers all over the world sharing their upcoming releases with you before they even launch! Peep our trailer (above) for a taste. All week you'll find free demos to play across all genres, plus livestreams and developer chats throughout the week. Don't forget to wishlist your favorites to stay in-the-know as those games get ready for their official debut. Steam Next Fest is on now through June 22nd at 10 a.m. Pacific. See you there! Переглянути повний текст статті
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Steam Client Update - June 10th
A new Steam client has been released and will be automatically downloaded. Steam Networking Fixed a bug causing NAT traversal to fail for many P2P connections Переглянути повний текст статті
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Steam Bullet Fest is here!
Steam Bullet Fest is on now through June 15th at 10 am PT. As you can see from our trailer, there are all kinds of shoot-'em-ups offering discounts all week long! You'll find hack-n-slashes, anime side scrollers, incremental bullet hells, and more. Join us now for Steam Bullet Fest, on through June 15th at 10 am Pacific! Переглянути повний текст статті
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A Refreshed Steam Store Home Page
Today we are excited to announce the release of the refreshed Steam Store home page. Thank you to everyone who opted into the Steam Client beta and provided feedback during the beta period. The updated design is a continuation of recent improvements across the Steam store, like the game page updates we made a few months ago. Read on for details of the update: Overall Design RefreshOver the years we've introduced new sections and added more ways for you to discover and learn about games, and this update aims to make the store home feel more cohesive. Each section has a distinct set of tools and information to give users many ways to explore the diverse catalog of games on Steam. A goal of this visual refresh is to strike a balance between providing more consistency in UI elements, while allowing the unique nature of each section to show through. Featured & RecommendedThere is now more detailed information highlighting the reason a game is being recommended to you; plus a user review round-up. When hovering over a game's cover art, the game's micro-trailer will play for a quick peek at the action. We also added a sneak-peek of the adjacent games in the carousel. New Wishlist and DLC SectionsWe've brought back two sections that you may have seen during our big seasonal sales permanently: Games currently on sale from your wishlist, and recommended DLCs for you on sale. New Personalized CalendarYou can now find a personalized calendar right on the home page, giving you a quick way to see new and upcoming games recommended based on what you play. Page through to see new and exciting games that are coming out in the next two weeks or view your full calendar to look even further out. You can even see recommended new releases you may have missed. Updated Discovery QueueA quicker way to browse titles in your Discovery Queue without leaving the home page. Keep scrolling for more recommendationsWe refreshed the design to bring this part of the store home in line visually and functionally with the rest of the sections. This includes a micro-trailer and screenshot preview display. Additionally, you can now click a screenshot to expand it. Popular Upcoming: Now more popularThe contents of this tab have been updated in response to player feedback in order to better capture the most anticipated releases of the coming month. If you're looking for more niche upcoming releases, check out your Personal Calendar (details above). Attention to detailsWe've also shipped lots of upgrades to the details of what makes up the homepage. Here are a few of the bigger changes: New Motion Sensitivity Store PreferencesWe know that bigger animated assets can be a problem for some folks. If you're sensitive to motion such as animated marketing assets or trailers that appear when hovering over games, we've got you covered: These things can be disabled by visiting your Store Preferences. When disabled on the home page we will switch to static screenshots instead of micro-trailers and use static marketing assets. Improved Gamepad NavigationUsers with a controller will see significant improvements to navigation on the homepage. This will mostly impact players on Steam Deck or using Big Picture Mode. Improved Capsule HoverA short description is now presented along with other relevant information. The UI is updated to provide better contrast and legibility. High Resolution Game ArtWe're now displaying higher resolution game art for better visual clarity, making the most of the latest game art uploaded by developers. Frequently Asked QuestionsQ. How long has this been in beta testing? A. Since April 1. Q. Can I personalize my view of the store? A. Absolutely. You can customize your view by setting your store preferences, following game developers, and by ignoring individual games or tags. Here's how to get started with editing your store preferences: https://store.steampowered.com/account/preferences/ At the top of your settings, you'll find options for setting the level of mature content you are comfortable with. Steam breaks down mature content into five categories, which are based 1:1 on categories selected by the game developers, and double-checked by Steam's review team. As you scroll down your store preferences page, you'll see a number of options, including categories of products you wish to see, user tags to exclude, and individual products you've ignored in the past. For Developers: We are using higher resolution graphical assets in more places throughout Steam. We encourage you to review your game's graphical assets and update any missing or lower resolution assets from the store page editor. Visit the Graphical Assets documentation page for more information. Переглянути повний текст статті
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Steam Client Update - June 1st
A new Steam client has been released and will be automatically downloaded. Steam Controller Firmware Controller FW update to address potential charging issue. Added support for dimming the LED via settings in Steam. Reduced internal deadzoning on the lower-range of the triggers. Steam Input Added support for dimming the Steam Controller's LED. Added a potential workaround for an issue on Linux where gamepad emulation would break for Steam Controllers. Reverted changes to trackpad momentum tracking that caused a deadzone around the edges of the Steam Controller trackpad. Fixed an issue with joystick LEDs not working correctly on Legion Go in some cases. Fixed some cases where returning to the "Edit Layout" screen from changing a binding or navigating from the "Preview" layout view could focus the wrong input. Fixed an issue displaying the paired device serial on the Steam Controller Puck info page. Downloads Fixed a bug which may have impacted download performance on some networks. Remote Play Fixed doubled input when the Steam Controller is connected via a puck. SteamNetworkingSockets Fixed a bug causing connections to drop with the error "stop_waiting past sentinel gap". Переглянути повний текст статті
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Steam Client Update - May 27th
A new Steam client has been released and will be automatically downloaded. General Fixed an issue where the Steam Workshop would download an older version of an item if there were multiple versions of the item that were marked valid for game beta branch the user opted into. Fixed a rare case where the Steam Controller welcome dialog could appear while updating the controller's firmware. Fixed streamable non-Steam games showing in Library when Remote Play is turned off. Fixed some startup movies failing to play in Big Picture Mode. Fixed option to clear custom backgrounds and logos not showing in library. Settings Updated the layout and styles for client settings across desktop, Big Picture and controller configuration to improve readability and organization. Notification settings has been updated to allow changing e-mail, client, and mobile notification preferences in one place. In-Game Overlay Fixed a case where Performance Monitor could over report frame rate if a game erroneously calls NVIDIA APIs to get new frame tokens at a much higher rate than their actual Present frame rate. Fixed cases where the overlay may not immediately cover the entire screen when first invoked. Fixed cases where the Big Picture mode overlay notifications may be positioned incorrectly until the overlay is first invoked. Fixed a rare case where GameOverlayUI64.exe could stop responding and use too much CPU. Steam Controller Firmware Fixes for trackpad 'dead zone' issues experienced by some Steam Controllers. Fixed IMU failures when using extended rumble. Fixed an issue with occasional stutter on the gyro polling rate. Fixed an issue where continuous rumble would sometimes break Gyro input. Steam Input Steam Controller: Minor improvement to gyro micro stutter (ignore clone packets). You can turn off "Track Pad locking" - by default each trackpad is disabled while the corresponding joystick is either deflected or the joystick's capacitive sensor has been activated. This is to avoid accidental track pad touches when using a joystick. Find the setting in: Settings->Controller->Details->Calibration & Advanced->Trackpad Lockout. Gyro to Joystick Camera: Defaulted Gyro Deadzone Speed and Gyro Precision Speed to 0 to aide tuning the correct Minimum Joystick Output - these settings would swallow the micro movements needed to check the minimum response to gyro movements. Also: added Minimum Joystick Output slider on the Configurator Quick Settings list. Added an extra option to Gyro to Joystick Camera - Angle Catchup can be active while gyro ratcheting. Fixed Gyro to Joystick Camera timing issue - should appear smoother across all controllers. Removed several configuration options from incompatible inputs. Digital Buttons can no longer be set Press types that require Analog input and Gyro can no longer be set to incompatible Radial Menu or Hotbar. These options will still be available for all compatible inputs. Fixed detecting the Steam Controller when it is charging on the puck at Steam startup. Fixed an issue with doubled input when the Steam Controller is charging on the puck. Fixed FlyDigi Vader 5 Pro in enhanced mode on Linux and macOS. Fixed "Reset Camera To Horizon" action operating inconsistently in different engines - turn commands chunked into 2 to improve consistency. Fixed quick settings Left Trackpad to point to correct settings, instead of toward Gyro. Fixed not being able to use Grip Sense to activate Touch Menus. Fixed Grip Sense sensor page Grip Range slider, and adjusted explanations. Added Grip Sense rumble effect to Grip Sense calibration screen. Fixed an issue where Steam Controller grip thresholds were loaded incorrectly in the device calibration screen. Fixed an issue preventing the Steam button chord configuration from being edited for the Steam Controller. Fixed Steam Controller input in Kingdom Come: Deliverance II. Fixed the size of virtual menus on desktop to match Big Picture Mode. Linux The 'Legacy Steam Runtime' compatibility tool is now an optional standalone download instead of being bundled with the Steam client. Fixed firmware updates failing on systems where libhidapi was not installed. Fixed a case where dropdown windows and profile hover windows could get stuck on screen. Fixed a crash related to the Steam Controller on Linux. Remote Play Alt-Enter now toggles windowed mode. Window mode, position, and size are saved between sessions. Added a windowed mode toggle and 1:1 resize button to the mouse/keyboard overlay menu. Added an advanced client option to enable microphone streaming. Fixed the client disconnecting after a short period of time when doing non-local streaming. Fixed the Steam Link app not showing the computer as online after pairing in some cases. Переглянути повний текст статті
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Steam Workshop Update: Browsing UI
The latest update to Steam Workshop has just wrapped up a beta test period and is now deployed for everyone. The next time you visit the Steam Workshop for your favorite game, you'll see an updated interface for browsing, searching, and filtering, making it easier and faster to explore and find great user-created mods to enhance your gaming experience. Read on for details of this update. Updated Home For Every WorkshopThe main Workshop page for each game has a fresh new layout, which can be customized by the game's developer. By default, the page starts off with featuring the most popular mods based on user ratings in the past week. Next, the page lists the available item tags to quickly browse relevant content, or you can flip through the tabbed section of "Most popular", "Most Subscribed", "Last Updated", and "Most Recent" In some communities, certain items have become the foundation upon which many other mods are built, so we've added a section to highlight those important cornerstone mods that are required by other items. And of course if you follow individual Workshop authors, or if your friends have uploaded items for that Workshop, the page will display sections for those too. Reworked layout for browsing and filteringWe've reworked the browsing and filtering experience to make the whole thing faster and easier. Applying filters now happens much faster and without a page refresh, so it's easier to keep track of where you are and what has changed as a result of the filters you set. We've also redesigned the page to make better use of wider screens, allowing more items per row. Now, for most players, you'll find four or five items per row instead of the previous limitations of three. Saved Searches When you've applied desired filters to narrow down to a set of interesting mods, you can also save your search query to get back to it quickly from the "Browse" menu. Powerful search: titles and/or descriptions Now, the search within Workshop defaults to searching both the title and description fields to find your desired term. You can click the gear icon next to the search field for more options and details on constructing complex search queries to narrow in on exactly what you are looking for. Filter by required DLC Some mods only work with content available in specific items of DLC for the game. You can now easily narrow down your searches to exclude items that require DLC that you don't have. New Quick ViewWhen hovering over any item in the Workshop, you'll find a new magnifying glass icon appear. Clicking that icon will open a new quick view of the item, with key details such as dates, file size, screenshots, description and ways to immediately subscribe, rate, or add to your favorites. Plus, you can use the arrows on left and right of the quick view to quickly browse through the same list of items you opened the quick view from. In addition to description of the item you are viewing, the quick view panel also includes sections for other items or DLC that are required. You can also easily jump to all of the items that depend on the item you are looking at, as possibly an interesting way to explore some similar kinds of content. Frequently Asked Questions Q. What if I find a bug? How do I give feedback on the changes? A. Leave us a comment by clicking the 'Discuss' button below. Q. Do you plan to update other pages in the Workshop? A. Yes, but we don't have an exact timeline for when. Once we wrap up this beta of the browsing page, we'll have a better idea of scope of work for subsequent pages. Q. Got any random Workshop trivia? A. Absolutely, we love random trivia. Did you know... The mod with the most subscribers, is crashz' Crosshair Generator v3, which has been around since 2014. This mod helps players customize their crosshairs in Counter-Strike and has over 36M subscribers! The mod that is most depended on by other mod makers: the eloquently-named CBA_A3 for Arma 3 is a toolkit that over 19,000 other mods depend on. The Steam Workshop has 2,013 items with over 1 Million current subscribers. That is a whole lot of people customizing their gaming experience! There are 41 different games on Steam that have at least one item in their Steam Workshop with over 1 Million subscribers. Wallpaper Engine, Garry's Mod, Project Zomboid, DayZ, and Counter-Strike 2 make up the top 5 of those. Переглянути повний текст статті
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Steam Client Update - May 22nd
A new Steam client has been released and will be automatically downloaded. Steam Controller Firmware Address potential charge issue when controller is removed from charging puck. Переглянути повний текст статті
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Update to Store Tags: Additions, Removals, and Edits
Today we've made some changes to the set of official store tags available on Steam, adding 17 new tags, removing 28, and merging/updating a handful of others. These changes are made with the goal of helping players identify the games that best fit their interests, and helping Steam generate appropriate recommendations. Each year, we typically add a few new tags based on community feedback, but it has been a while since we last did so (Most recently in 2024 when we added Dice, Dwarf, Boomer Shooter, and Elf tags). In the time since, we've built up a list of tags to add, remove, and update. Store tags support recommendations and explorationTags help developers better describe their game to players, but also help Steam understand what kind of game it is and show it accordingly to players via recommendations. Tags are also the foundation upon which each of the store hubs are built, allowing players to find all of the games tagged with their favorite genre, theme, style, or other relevant context. Tags can be applied to a game by the developer, by players with non-limited accounts, and also by Steam moderators. This means that a game's tags can shift over time as more customers play the game and contribute their perspective on what tags are most relevant for each game. Over time, the types of games that exist and the way customers look at games changes too - so today, we have a list of changes to our current set of tags. Read on for specifics. New TagsNew tags are added when there are enough games on Steam that the tag could apply to, and when we think it helps establish a connection between games that couldn't already be attained through other combinations of tags. Some of these are content-specific, such as "Wolves" and "Zoo". Others represent broader genres such as "Bullet Heaven" and "Desktop Companion". And some tags cover specific game mechanics such as "Organizing" and "Decorating". Here is the full list of tags added today: Bullet Heaven - The opposite of Bullet Hell; Focus on upgrades while automatically attacking hordes of enemies Desktop Companion - Games that only use part of your screen and keep you company while you do other things Organizing - Tidy up, de-clutter, or unpack, carefully placing items in virtual spaces Cleaning - Satisfying removal of grime and dirt from stuff Decorating - Creative placement of furniture and other objects Wuxia - Historical fantasy adventure featuring martial arts, competing sects, and inner qi Xianxia - Fantasy adventure focused on cultivating supernatural powers and strength Falling Blocks - Arranging, rotating, and placing blocks from above Espionage - Spying or secretly securing valuable intel Samurai - Japanese warriors best known for katanas, loyalty, and self-discipline Zoo - Care for and display a park full of wild animals Wolves - Also known as Canis Lupus Capybaras - The largest and possibly most adorable rodent species Animals - Cute and furry, or large and terrifying and everything in between Cult - Small groups with extreme devotion to a person, thing, or belief Poker - Draw, bet, and bluff Language Learning - Learning and teaching new languages Removed TagsWe haven't often removed tags from Steam, so we've built up quite a list. The set that we've removed today are done so because they no longer serve a good purpose for establishing connections between games or describing unique and useful elements of content in the game. Many of these tags have alternative options on Steam that better describe the content, and already have a high degree of overlap in application. For example, both the "NSFW" tag and the "Mature" tag have a very high degree of overlap with more descriptive tags such as "Gore", "Violent", and "Sexual Content". Some of the other tags that we are removing today are perhaps too subjective like "Well-Written" and "Masterpiece", resulting in disagreements and inconsistent application. Some tags just don't apply to very many products, such as "Drama" and "Ambient". And lastly, there are a number of tags that apply to specific intellectual property, an attribute that community-sourced information like tags is not well suited for. These collections of intellectual property are typically already covered by the developers and publishers setting up franchise pages to collect together officially all the content shared by that IP. Here is the full list of tags being removed: 3D Vision Ambient America Blood Crowdfunded Cult Classic Documentary Drama Dungeons & Dragons Electronic Experience Feature Film Foreign GameMaker Games Workshop Illuminati Kickstarter LEGO Masterpiece Mature Movie Narration NSFW Roguevania RPGMaker Warhammer 40K Web Publishing Well-Written Modified TagsWe also have a set of tags that we've renamed or merged together to clean up some redundancy or to explain the content more clearly. "Clicker" has been renamed into "Incremental" to capture the broader essence of games that focus on numbers going up. "Conversation" has been renamed to "Dialogue Heavy" for clarity We've made a few tags plural to match other tags: Dogs, Foxes, Vampires, Elves, Dwarves, and Assassins "Pool" was humorously applied to games with a swimming pool, so we've renamed this to "Billiards", which is the overarching term for all games played with cue sticks anyway Merging "Jet" into "Flight", as the term "Jet" was not unique enough. Merging "Unforgiving" into "Difficult" since these terms mostly overlap in usage and intent Frequently Asked Questions Q. What do I do with this information? A. If any of the newly added tags are of interest to you, feel free to explore the new store hubs to explore the relevant games. If you are aware of a game that should have one of these new tags and doesn't already, you can apply it yourself to help that game get categorized properly. Q. How are tags applied to games? A. User tags are applied by game developers in the process of preparing for release, and can also be applied by users to help fill in the gaps where games may be missing useful metadata. To add your own tag to a game, just visit the store page for a game and click the little "+" (Plus) symbol next to the list of tags that appear near the top of the page. Q. What if I see a game tagged with something that is wrong or inaccurate? A. Letting customers tag games directly adds a bunch of valuable data to the store. But yes, sometimes people deliberately mis-tag a game. If you see that, feel free to report it to Valve or the game developer- it's quick and easy for a developer to remove a tag if they need to do so. To report a tag you see, just visit the store page for a game and click the little "+" (Plus) symbol next to the list of tags that appear near the top of the page. That will open a pop-up with a list of tags. Just click the little flag that appears next to the tag you wish to report. Q. What if I had marked as 'excluded' one of the tags that got merged or updated? A. Your excluded tag should migrate with any changes, so that you're still ignoring the thing that you wanted. (FYI for those not familiar with excluding tags: You can exclude specific tags to filter them out of most places across the Steam store. Just visit your store preferences and scroll down to "Tags To Exclude") Q. Why isn't my favorite tag on this list? A. We are not all-knowing, so we sometimes miss stuff. Let us know in the comments. We also don't agree with the appropriateness of every tag that the community advocates for, so we may be unable to add every tag that y'all want. Q. What are the most common tags on Steam? A. The "Singleplayer" tag wins by being applied to over 98,000 games (about 62% of all games on Steam). The runner up is the "Indie" tag, which is applied to more than 82,000 games (about 53% of all games on Steam). Then "Action", "Casual", and "Adventure" in that order. 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At sea now through May 25th: Steam Ocean Fest
Do you get seasick? No? Great! Wait, yes? Also great—because being on or under the water during Steam Ocean Fest keeps you in the safety of your gaming chair the whole time. You'll find discounts on games from adventurous to relaxing, and everywhere in between: Ocean explorations and shark encounters; pirate adventures and maritime battles; even underwater shooters and cozy tourist towns by the sea. Join us now for Steam Ocean Fest, on through May 25th at 10 a.m. Pacific on Steam. Переглянути повний текст статті
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SteamOS 3.8.1 Preview: Second Clutch
Note: This update is for the Steam Deck Preview channel, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel. These notes contain all changes since the current stable SteamOS 3.7 release, with the changes added since the previous preview noted in bold General \[[b]New in 3.8.1[/b]] Fixed a case where WiFi performance could become degraded until the device was put to sleep or manually reconnected \[[b]New in 3.8.1[/b]] Fixed excessive trackpad sensitivity on certain early Steam Deck LCD models Initial support for upcoming Steam Machine hardware Updated Arch system base Updated graphics driver with performance and stability fixes Fixed a case where per-app performance settings would intermittently fail to apply when launching a game Improved support for the screencasts in Game Mode (e.g. OBS/Discord) Fixed dropdown menus not appearing in some games Improved VRR frame pacing Fixed FSR badge remaining off in the performance overlay, even if it was actually active Improved support for games that attempt to open PDF files in external viewers Fixed an issue affecting certain titles (such as "SpongeBob SquarePants: Titans of the Tide") where the game window could have an incorrect position Fixed closing certain titles (such as "STAR WARS Jedi: Survivor™") and Starfield resulting in a session crash Improved support for certain USB racing wheels and USB devices that boot in a non-standard mode Frequently these are devices that appear as USB storage devices with a driver installer, and must be switched to their normal mode by the OS Steam Deck controller firmware updates now display update progress on the splash screen Fixes issue on specific Steam Deck revisions where firmware updates could render the left controller inoperative for that session Numerous stability and security updates Bluetooth Re-re-enable Bluetooth Wake for Steam Deck LCD Fix for more spurious wake issues that were present in earlier attempts Audio Detect HDMI channel count and expose surround configuration if available Add a setting to allow using Bluetooth headset mics (Bluetooth playback quality will be worse while capture is active) Restore internal audio device on reboot if set to "Off" in desktop mode Increase suspend timeout for HDMI devices so initial audio isn't cut off after a few seconds of inactivity Fixed a bug with switching input devices when a wired headset is plugged in Fixed an issue where audio underruns could be experienced after sleep/resume Accessibility Added an option to force mono audio output Desktop Mode KDE Plasma updated to version 6.4.3 from 6.2.5, and now uses wayland by default Fixes several cases of reduced performance in Desktop Mode compared to Game Mode Improved support for rotated displays Better scale factor out of the box on TVs Adds support for external HDR displays Adds support for VRR displays Adds support per-display scale factor For more information, see Plasma release announcements https://kde.org/announcements/plasma/6/6.3.0/ https://kde.org/announcements/plasma/6/6.4.0/ Keyboard layout and language are now obeying Game Mode settings Improved windowing behavior for games running in Proton System Firmware Includes Steam Deck LCD BIOS v133 Security updates Added "Memory Power Down" setup option Preliminary support for hibernation Includes Steam Deck OLED BIOS v114 Security updates Charging LED now changes color when charge limit is reached, rather than only at 100% Non-Deck Improved compatibility with recent Intel and AMD platforms Greatly improved video memory management with discrete GPU platforms Fixed a compatibility issue with the SteamOS chainloader that could cause a boot failure on some desktop systems with recent UEFI firmware Power button short and long presses now supported across a wide variety of devices Improved controller support for OneXPlayer F1 series, GPD Win 5, GPD Win Mini, Anbernic Win600, OrangePi NEO, and Lenovo Legion Go Added controller support for OneXPlayer X1 series and Lenovo Legion Go 2 Added system and controller firmware update support for the Lenovo Legion Go 2 Added preliminary charge limiting support for Legion Go, Legion Go S, and Legion Go 2 - currently only accessible in Desktop Mode Added controller RGB LED color settings for the Lenovo Legion Go 2 Added controller, TDP control, and speaker audio support for the ASUS ROG Xbox Ally series Reduced handheld controller input latency from 5-8ms to 100-500us Night mode, color vibrance, and color temperature sliders in Steam now work on Z2E and later AMD APUs Seamless boot fixes for Z2E and later AMD APUs Automatically handle internally rotated display for some third-party handhelds Improved motion control support for handhelds with BMI260 IMUs SD card reliability improvements for some third-party handhelds, including ASUS ROG Xbox Ally, Legion Go 1, Legion Go S, Legion Go 2, and MSI Claw Fixed washed out colors for Zotac and OneXPlayer handhelds with OLED Fixed some GPU hangs on Phoenix APU devices (Tales of Arise, Octopath Traveler II) Fixed ASUS ROG Ally power consumption from fingerprint reader while shut down Developer Desktop Mode now uses Wayland by default X11 support may still be selected via Steam developer settings, or via `steamosctl` Updated Linux kernel to 6.16 Steam now uses steamos-manager to query available desktop sessions and trigger desktop session switching Added support for setting the desktop password in developer settings Initial support for running as a Virtual Machine guest (virtio guest drivers) Added support for third-party devices to trigger the SteamOS boot menu via EFI variable Added `custom-update` verb to `atomupd-manager` for easier testing of specific builds System reports now include more audio debug information Initial support for LAVD CPU scheduler via `steamosctl set-cpu-scheduler lavd` Переглянути повний текст статті
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Steam Client Beta - March 26th
The Steam Client Beta has been updated with the following changes: General Fixed regression causing download items to shift to side when entries are dragged. Fixed regression causing Steam overlay to dismiss when Exit Game dialog is shown. Linux Fixed regression launching games with custom environments set in launch options. Steam Input Fixed regression causing Switch 2 controllers to not function correctly. Переглянути повний текст статті
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Steam Deck Beta Client Update: March 26th
We have just shipped an updated Steam Deck Client to the Preview/Beta channel. General Fixed regression causing download items to shift to side when entries are dragged. Fixed regression launching games with custom environments set in launch options. Steam Input Fixed regression causing Switch 2 controllers to not function correctly. Переглянути повний текст статті
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Introducing SteamVR 2.15
This release includes a variety of bug fixes and quality of life improvements for SteamVR. We continue to focus on OpenXR as our preferred API for new games and applications. SteamVR’s official OpenXR subforum is here and we’d love to hear your feedback, as well as suggestions for new features. SteamVR: Overlays now render translucent grey backsides, unless docked to a controller. Third-party overlay apps won’t have translucent backsides until recompiled with the next OpenVR SDK. Fix cases where loading drivers would fail for paths containing non-ASCII characters. Fix motion smoothing not working with latest Nvidia drivers. Fix for VRAM leak on some AMD systems. Fixed an issue where the audio thread for Steam Link VR was using too much CPU. Change how our Oculus driver handles initialization failure. This affects people who use Oculus headsets with the Oculus Desktop app, as well as people who stream to their HMDs (all types, not only Quest) with Virtual Desktop Streamer. The driver will no longer be unloaded on failure, which was causing crashes. Some failures which resulted in safe mode restarts will now display better diagnostic information. Steam Link: Fix Pico headsets under-reporting recommended render resolution (increased to 2160x2160 from 1832x1920). Improvements to slider groupings in settings section. Reduce stutters when adjusting encoded video size. OpenXR: Fix API layers UI not displaying layers if a path for one was not found. Fix case where XR_META_recommended_layer_resolution would always return low resolutions. Fix OpenGL subrect being incorrectly flipped. Fix xrGetSystemProperties maxSwapchainImageWidth/Height reporting (was reporting recommended resolution). Fix case where XR_META_performance_metrics could return errors for valid performance metric counter paths. Pressing the system button will no longer instantly cause the session state to change to VISIBLE. The system now waits to decide if the user is doing a quick recenter, screenshot, or opening the dashboard. Fixed a hang caused by invoking render model APIs and then destroying the instance before the initial API calls finished. Fix for OpenXR quad layers updating at reduced frame rate under certain conditions. Fix for OpenXR apps which create multiple sessions and submit quad layers being unable to submit quad layers after the first session (notably: Unreal Editor) Steam VR Home: Fixed multiplayer lobbies to accept connections again. Developers: SteamVR will no longer forcibly terminate the Unreal Editor process when exiting. As always, if you are interested, we encourage enrolling into SteamVR Beta by right-clicking on SteamVR in your Steam library, clicking on "Properties" and selecting "Betas" from the list on the left hand side and then clicking "Beta" under Beta Participation. Additionally, if you use Steam Link for Meta Quest, you can opt into the beta here or in-headset by going to your library, clicking the "..." on Steam Link, selecting Settings and clicking the button to the right of "Installed Version Information." Help & Information:The Steam Link for Meta Quest FAQ page is available here. If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a SteamVR System Report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues. Переглянути повний текст статті
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Steam Client Beta - March 25th
The Steam Client Beta has been updated with the following changes: Big Picture Fixed an issue with the "use the gamepadui overlay when a controller is connected" mode where desktopUI chat windows could open and block the Big Picture overlay. Game Recording Fixed the instant clip shortcut not working for non-Steam games when using a gamepad. Linux SteamRT3 Beta Fixed games failing to start when when some custom launch options are specified. Fixed client startup loop that could occur in rare circumstance when Steam config directory is in an unexpected state. Remote Play Fixed launching with surround sound audio when streaming a game from the library Added support for streaming 7.1 surround sound Переглянути повний текст статті
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Steam Deck Beta Client Update: March 25th
We have just shipped an updated Steam Deck Client to the Preview/Beta channel. Game Recording Fixed the instant clip shortcut not working for non-Steam games when using a gamepad. Переглянути повний текст статті
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Steam Deck Beta Client Update: March 23rd
We have just shipped an updated Steam Deck Client to the Preview/Beta channel. General Fixed subtle sizing issues with the Recently Played carousel Переглянути повний текст статті
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Steam Client Beta - March 23rd
The Steam Client Beta has been updated with the following changes: Remote Play Added a workaround for an AMD driver bug causing stream corruption and lockups on Windows. This bug is also fixed in the latest AMD drivers, version 26.3.1. Переглянути повний текст статті